Nikola
03-22-2009, 09:58 AM
I want to create a realtime multiplayer game in Silverlight and need a server on the web that will respond as fast as possible that will store and provide the data for 2 players.
For this reason, I decided to use sockets directly (either UDP or TCP).
To do this, I need to have a server app started and listening to a specified port (e.g. 4500) as players play the game.
How can I run a .NET app on my discountasp.net's account that is always-on (or at least during gameplay)? Is this possible/allowed on discountasp.net?
For this reason, I decided to use sockets directly (either UDP or TCP).
To do this, I need to have a server app started and listening to a specified port (e.g. 4500) as players play the game.
How can I run a .NET app on my discountasp.net's account that is always-on (or at least during gameplay)? Is this possible/allowed on discountasp.net?